(Credit: Screenshot by Jason Parker/CNET)
The reason for all the extra speed is the iPhone 4S' dual-core A5 processor, which supposedly has enough horsepower to render complex 3D graphics with significantly high frame rates. This bump in processor power should become particularly apparent once we see some of the new games being developed for the device, but I simply didn't want to wait that long.
Instead, I picked out a group of graphically demanding games and grabbed screenshots from both the iPhone 4 and iPhone 4S. Not all the games showed a significant difference in quality, but in a couple the 4S definitely had a leg up on last year's iPhone 4. One thing that was easily noticeable was that the 4S looked better in action in all the games; looking around a 3D world was smoother, atmospheric effects were more pronounced, and details like reflections were much more realistic.
Of the six games I picked, only two showed a noticeable difference, and it's probably because the developers added some tweaks for the iPhone 4S. Even Shadowgun, using the Unity 3D engine, didn't differ visibly between the iPhones. Still, I figured I would show a few screenshots of these games to give you an idea of what I saw. The way I set it up was to have the iPhone 4 screen on top with the iPhone 4S screen right below so I could make them as big as possible for easy viewing.
Epic Citadel
(Credit: Screenshot by Jason Parker/CNET)
(Credit: Screenshot by Jason Parker/CNET)
Even though it's beautiful on both devices and the iPhone 4S has a better frame rate while you're moving around in the game, the graphical differences are negligible in a still screenshot. The same thing was true for the next game, but I think it's still worth showing...for science!
Dark Meadow
(Credit: Screenshot by Jason Parker/CNET)
(Credit: Screenshot by Jason Parker/CNET)
Infinity Blade
(Credit: Screenshot by Jason Parker/CNET)
(Credit: Screenshot by Jason Parker/CNET)
Real Racing 2
(Credit: Screenshot by Jason Parker/CNET)
(Credit: Screenshot by Jason Parker/CNET)
Conclusion: Too soon to tell?
Maybe it was too early to do a post like this one, but I thought it was worth checking out the differences between the two devices. It's important to note that in all the games tested, the frame rate difference was very noticeable, which isn't to say the iPhone 4 performed badly; it's just that the iPhone 4S performed better.
One thing we do know for sure is that as developers start creating games that are meant to take advantage of the dual-core A5 processor, we're going to be seeing some amazing-looking games in the weeks and months to come. And with the holiday season almost upon us, you can bet that there will be a whole slew of games hitting the iTunes App Store in the near future.
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